Render Test with cloth simulation and jewel

Started by crazer, August 08, 2018, 03:39:57 PM

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crazer

Hi guys, i know, i use so much this ring for my test but i love to use it XD This is a test, the first for me, using a ring design with zbrush, cloth simulation using maya and, obviusly, render with keyshot. Next step is improve the texturing of clothing with some substance painter test and increse the final render quality. No post production XD Hope you like it!

Magnus Skogsfjord

Love the cloth material  and the geometry! Spot on!

crazer


Will Gibbons

The cloth looks dialed, same as the ring. Really cool stuff as usual. Thanks for sharing.

crazer

Quote from: Will Gibbons on August 10, 2018, 01:09:12 PM
The cloth looks dialed, same as the ring. Really cool stuff as usual. Thanks for sharing.
Thank you Will! :D

vitmanov

#5
As the cloth cache is a fixed location next to the blend file, you can either make both the blend and cache available via a network filesystem, or copy the cache to each machine with the blend.

Plex Kodi Lucky Patcher

Pouya Hosseinzadeh

Man, the fabric looks good! And also the scene!