Excluding lights to reflect on specific objects

Started by germannick, March 28, 2019, 06:42:39 AM

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germannick

It would be very helpful to exclude objects or materials from reflecting specific lights.

Eugen Fetsch


INNEO_MWo

The experimental feature ray mask (utility node) should do exactly this.


But I haven't an example right now, 'cause I wrote this with a mobile.


Cheers
Marco

germannick

Marco, I will look into this. Thanks for the hint
nonetheless this already sounds more complicated in the set up than just selecting a certain light and say exclude certain object :)

Eugen Fetsch

Quote from: MWo on March 28, 2019, 12:18:47 PM
The experimental feature ray mask (utility node) should do exactly this.


But I haven't an example right now, 'cause I wrote this with a mobile.


Cheers
Marco

Hi Marco, the ray mask node can exclude a material from the reflection or GI, but not from a specific light. If you like to exclude just one light from a particular object in the scene - it isn't possible in KS.
Light linking is very usefull on complex shots like watches or car interiors.