Rustic Ceramic Tableware - Render Weekly S2W8

Started by Liam Martin, May 30, 2019, 04:15:26 AM

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Liam Martin

Hello friends,

For this week's #renderweekly I decided to design a set of tableware. I developed a ceramic material to use across the models, using one metal texture from CGAxis to drive the graph, including to darken the some specs into the diffuse, for which I used curvature. I also used displacement and the cellular module to create an uneven surface - as if the ceramics were homemade. Learning curve for me but was really happy with the end results. I'm making a YouTube video atm to show how I made it in full. I'll post the link below when it's live.

Let me know what you think and how you'd improve on it!

Liam

DMerz III

Hey! Those look great! I really dig the texturing/shaders here, and the lighting really works for your scenes. Good job!

Liam Martin

Quote from: DMerz III on May 30, 2019, 03:41:23 PM
Hey! Those look great! I really dig the texturing/shaders here, and the lighting really works for your scenes. Good job!

Thanks a lot!

Liam Martin

For anyone who want's to know more, here's a link to the video on how I made it.

https://youtu.be/Lhq72tI_IzU

KeyShot

Very nice job on the ceramics and an excellent tutorial video as well!

Liam Martin

Quote from: KeyShot on May 31, 2019, 10:43:14 PM
Very nice job on the ceramics and an excellent tutorial video as well!

Thanks a lot, appreciate it!