Main Menu

McLaren 650S 2015

Started by LAZ_IKA, April 19, 2014, 04:12:57 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

LAZ_IKA

i'm practising with my new model 2015 years McLaren 650S
it was first time using keyshot  ;D


TpwUK

Looking good for a first timer ...
The outdoor render is too dark and the metal flake is too large, needs scaling.
The studio shot looks great, but the reflection on the floor is too strong for my taste. Also look at the front wheel, it looks as if it's lifted from the floor (check your model).

You have made great start though :)

Martin

LAZ_IKA

Quote from: TpwUK on April 30, 2014, 03:20:11 AM
Looking good for a first timer ...
The outdoor render is too dark and the metal flake is too large, needs scaling.
The studio shot looks great, but the reflection on the floor is too strong for my taste. Also look at the front wheel, it looks as if it's lifted from the floor (check your model).

You have made great start though :)

Martin

Thanks for tips ;).I will consider for the next time.
pls more tips from proffesionals. :-[

TpwUK

Quotepls more tips from proffesionals. :-[

Ouch!! - guess that makes me chopped liver then  :-\

Martin

Josh3D

I think he was just asking for more of the same Martin, at least I hope so :)

LAZ_IKA

Quote from: josh3d on April 30, 2014, 05:45:10 AM
I think he was just asking for more of the same Martin, at least I hope so :)
THANKS FOR Understanding  ;D
INTERIOR


LAZ_IKA

#8

Josh3D

Car looks great. Just need some work on matching up to the backplae/environment. The car is setting a bit deep in the scenes.

CAClark

What Josh said. Turn on the ground grid so you can match the grid lines to prominent straight lines in the backplate image.  It's a black art to some degree and seems to be that most common thing in many vehicle renders posted on the forum that breaks the realism.

Cheers!