SUPER HEAVY PLASMA ARTILLERY SYSTEM

Started by kiarash.tamizkar, June 18, 2019, 04:09:57 AM

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kiarash.tamizkar

having fun with hard surface design and keyshot  ;)

RRIS

That looks like fun! No idea how you'd go about making something like that :)

I have a soft spot for this kind of industrial look, I think you could've added a bit of punch to the overall image though, by making some of the cabling red/bright orange or some heavy contrasting color to the structural parts.

Josh3D

This is some hard surface high-five material, man. All those mech bits look GREAT. Especially the toon, cel-shaded version!

kiarash.tamizkar

Quote from: RRIS on June 18, 2019, 04:17:06 AM
That looks like fun! No idea how you'd go about making something like that :)

I have a soft spot for this kind of industrial look, I think you could've added a bit of punch to the overall image though, by making some of the cabling red/bright orange or some heavy contrasting color to the structural parts.


good idea,thanks for your comment my friend  ;)

kiarash.tamizkar

Quote from: Josh3D on June 18, 2019, 08:19:54 AM
This is some hard surface high-five material, man. All those mech bits look GREAT. Especially the toon, cel-shaded version!

thanks dear josh :D i appreciate it.
actually the i rendered the first shot in keyshot but the next 3 renders are zbrush NPR renders. but after i read your comment i render my model again with toon map and try to reach same effect in keyshot and this is the result  8)

Josh3D