How to affect the backplate a little less?

Started by figure1a, October 09, 2019, 05:01:34 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

figure1a

I am rendering cars into backplates. I just noticed when I have car in the foreground in a landscape, the lighting is affecting parts of my backplate that in reality are very far away from the car (like a hill in the distance). How do I tell Keyshot to limit lighting effects to the immediate area around the car only?

figure1a

FYI, anyone else that was wondering about this, it's the Ground Size setting that determines how big the render area is.

INNEO_MWo

Just use a ground plane that is reduced to the area you need. You can use a gradient in the opacity channel of the ground material. Uncheck ground shadow in the environment settings and also uncheck ground illumination in the lighting settings.
This should work, if I understand your problem right?!

An example of you might help us tp help.

Cheers
Marco

PS: written in short form with a mobile