Zebra Stripes on Edge of Glass with Higher Ray Bounce Number

Started by jiyang1018, October 07, 2019, 02:24:42 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

jiyang1018

This scene has only 1 piece of trangle glass with [glass (solid) white], 3 tilted panel environment.
This banding issue appears in almost all environment. I can reduce ray bounce to 2, and all banding will disappear, but I can no longer see the object behind glass.

BTW, My rendering requires 8 bounces at least to show every object.