Bug with tessellation (?)

Started by Johnjoti, October 15, 2011, 06:48:41 PM

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Johnjoti

It happened when importing Rhino models (3dm)

This model is closed polysurfaces (solid)







KeyShot

Hi John,

We are reading the tessellated data out of Rhino. You may need to adjust your settings inside Rhino.

-- Henrik

Johnjoti

Quote from: KeyShot on October 15, 2011, 09:17:42 PM
You may need to adjust your settings inside Rhino.


Hi Henrik,
Please tell me where these tessellation settings in Rhino?
Crumpled model with import I got the first time
Other models (3dm) are imported normally

guest84672

Go to Render, Render Properties, Mesh. Make sure that you shade or render the model inside Rhino after making the change in order for settings to take effect. Then save the model.

Johnjoti

#4
Quote from: Thomas Teger on October 16, 2011, 06:14:17 AM
Go to Render, Render Properties, Mesh. Make sure that you shade or render the model inside Rhino after making the change in order for settings to take effect. Then save the model.

I exhibited the greatest characters in the settings of the tessellation. Command: _RefreshShade and Command: _Save file
But the desired effect has not occurred

"Smooth & slower" also failed






guest84672

You may need to check your maximum angle. 20 is too large. Also, click H to bring up the infer about the model. You can see whether the tessellation actually changed.

Johnjoti

I set the parameters for the angle 10
Now all is well  ;D

Many thanks Thomas!!





guest84672