Whiskey Tumblers + Ice

Started by DMerz III, February 25, 2020, 12:37:46 PM

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DMerz III

Modeled this up for this week's RenderWeekly challenge (S4W12 - glassware).
The model was done in Blender3D.

Barrel in the BG is from the Keyshot Cloud library for models and I believe was originally modeled by Magnus Skogsfjord

Some post-work was done in photoshop.

Let me know what you think!


kamran Rahmani

Caustics are absolutely perfect, great scene! I also love the harmony of textures on the ground and the glasses.

DMerz III


Finema

#3
really nice ! bravo !
How'd you get the relief on the glass? modeling or displacement in KS

DMerz III

Thanks, Finema - I displaced in Blender actually.

Modeled the base shape in Blender - created the seams where I wanted to unwrap the 'band' then in Illustrator - lined up the vector artwork to my UV layout. Once I got the placement correct- I transfered over the vector artwork to photoshop for some layer styles to get the 'relief' I wanted via blurring and 'outer glow' styles - then exported that as a displacement map - brought back into Blender for the displacement modifier on a high-poly mesh - exported as .fbx

I will be giving a brief overview of this workflow at the DSGN+Skills conference in Austin actually - this plus some other tricks I use in Blender to amp up my visualizations in Keyshot.


Finema


KeyShot

Great lighting and amazing caustics!

Josh3D

Made me drop my whiskey ;-) This looks incredible, David!

DMerz III

Thanks to both of you!!

@Josh - I hope it wasn't a full glass!  ;)

Pouya Hosseinzadeh

Wow! Nothing to add. Looks awesome, David!