Author Topic: Texture import problem Zbrush to Keyshot  (Read 2470 times)

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Offline Morgan

Texture import problem Zbrush to Keyshot
« on: June 20, 2020, 04:46:13 am »
Hi all,

I need help, when I export from ZBrush to Keyshot, Keyshot does not keep the original image formats example PSD, Tiff, TNG ... which are created in Zbrush, why does everyone change to bmp?
Must I manually import all textures (PSD, Tiff, TNG, ...) individually into Keyshot or is there a way to prevent this?
My ZBrush work has over 60 textures with diffuse deep and transparency, then I would have to manually insert an average of over 180 textures into Keyshot.
I am grateful for every tip and thank you for your efforts.