Hi,
Has anyone had this problem or know how to solve it? On a number of parts I get a banding effect with the noise map applied.
The below image shows the isolated noise map and you can clearly see the issue (different size banding on different surfaces).
Data came from Rhino import, tried custom OBJ import also. Normals ok. Keyshot V9.3 Pro, same issue in GPU or CPU mode.
Same issue wether Fractal or Texture noise map.
Also attached is the 'noise map as a bump map' illustrating the stretch and compression of the noise map that creates the bands. Clearly a mapping issue no?
Mods please let me know if I should report this as a bug?
Thanks,