How to make water droplets material with Poliigon's free texture

Started by Higuchi, December 08, 2020, 09:13:07 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Higuchi

Hi guys,

I'd like to know how I combine each texture data on material graph. You can get free texture on Poliigon. Third pic is my trial.
https://www.poliigon.com/texture/water-droplets-mixed-bubbled-001

Thank you,

designgestalt

there are a few tutorials out there on how to setup a material from Poliigon, i.e. this one here:

https://www.youtube.com/watch?v=CyosleNJ7QY

there is also one from Esben:
https://www.youtube.com/watch?v=tdSYRFUWDRk

did you try one of these yet?

cheers
designgestalt

Higuchi

Thank you so much!
After the posting, I probably end up resolving this problem to use liquid material type instead of default diffuse type. But, anyway I can't understand how to use original diffuse bitmap data made by Poliigon...

mattjgerard

a lot of the time with poliigon you need to invert the maps, and I think Poliigon actually has a template material that you can download, but I can't find it rightnow