Author Topic: Generate randomly colored tiles procedurally?  (Read 168 times)

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Offline Anindo Ghosh

Generate randomly colored tiles procedurally?
« on: December 31, 2020, 12:58:51 am »
I'm using the Mesh procedural texture to generate the tiles in this model.

Is there a way to apply random colors to the tiles procedurally? For now, I am using a colored tile image for this, but that doesn't translate well if I change the mesh Pattern to staggered or hexagonal, or change the mesh Shape to anything but square.