Author Topic: Keyshot AR (USDZ)  (Read 1967 times)

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Offline GSAstudent

Keyshot AR (USDZ)
« on: January 02, 2021, 01:31:10 pm »
Hi folks,

Been loving the ability to export USDZ straight from Keyshot. Had some good success early on with simple materials but am having difficulty exporting a simple model with some custom materials and labels, nothing overly special. I have tried changing export settings a bunch and it bakes fine, produces a file but I can't open that file. Are there any ways to troubleshoot this?

Thanks in advance.

Offline Renderhouse

Re: Keyshot AR (USDZ)
« Reply #1 on: January 26, 2021, 01:19:51 am »
Make Shure that you use an Apple product to open the USDZ. Any other system doesn't support it so far.

I also exported right now a big industry machine with lots of parts. My Macbook pro (2017) with 16Gb hard a hard time to open it.

Offline noverhol

Re: Keyshot AR (USDZ)
« Reply #2 on: January 27, 2021, 07:43:21 am »
after a single successful export, I've been getting an error message 'unable to write ARkit compatible USDZ' for every subsequent attempt

Anyone else seeing this? Any recommendations on how to fix this?

Offline Higuchi

Re: Keyshot AR (USDZ)
« Reply #3 on: January 27, 2021, 05:43:21 pm »
I'm also trying to use USDZ AR data on iPhone. And, I've heard of that less than 75MB usdz files are recommended to play AR on iPhone.
In addition, as far as I've experienced, I can play it with attached usdz file, but I can't do it through some cloud storages such as OneDrive.