GPU animation render - Tiled UV textures missing

Started by picturesque, January 13, 2021, 09:07:03 PM

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I am currently rendering my projects with RTX 3090 in GPU mode and it works great on still images. However when I try to do a animation with the camera the tiled UV textures comes off.

This only happens with final animation render and not in the real time preview window. It does not happen with CPU rendering. GPU mem used is only 3.9/24 GB with this project so it cannot be the memory?

Any tips on how to solve this?