Disable selection of objects faded to 0% transparency in the viewfinder

Started by tbroen, February 23, 2021, 03:36:11 AM

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tbroen

Please make it an option if you want to be able to select objects that have been hidden in the scene (faded to 0% transparency in an animation). This new default that faded objects are selectable is a major pain whan working with animations where you have to show and demonstrate the inner workings of mechanical products. You have to do most selections in the scene tree or in solo-mode, which is rather timeconsuming – especially working with large models and assemblies.

It could be under options in the control panel > user interface

Either
Treat faded objects as hidden (objects faded to 0% will not be selectable in viewport)

OR
Enable selection of hidden objects

Kuba Grabarczyk

Agree 100%!!! Why the hell such feature was introduced? It really made life harder, please enable disabling that function (as it was previously). Working with fade animation now is a nightmare... :(

Kuba Grabarczyk

Hey, can anyone from the Luxion can refer to that issue? I beg you guys, this feature is ruining my workflow.... ! :( I need to constantly move parts by hand or unnecessary transition animations. Working with some objects faded is now hardly possible, please help your users be happy with your software... I can not imagine situation anyone would like to select object that is invisible, please explain why you changed it and if there are any plans of getting rid of this bug in the next coming updates...

Thank you in advance for any kind of support here,

Kuba