Help with Daz3d to Keyshot 10 adding translucency to skin

Started by Badger, March 15, 2021, 04:18:57 PM

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So I've been following Oskar WoiƄski's realistic skin tutorial on youtube, at about 12mins in he adds a skin material on top of the exported daz textures for the face and torso with alt+drag material. The problem I'm getting is that when I drag the skin material onto different parts of the model, the previous part's daz texture map gets replaced with the most recently modified part's texture map as if they were all getting linked. When Oskar does it, the maps stay separate. Is this a new thing in keyshot 10 that isn't in his 6.3 version or is there an option somewhere?