Hi, hoping someone can help me out here.
I'm using ZBrush and the KeyShot bridge to send my objects to Keyshot 10.1 For ZBrush. I then export that same object as FBX so I can open it in Substance Painter and texture it. In Substance Painter, I choose the Keyshot 9+ template for outputting textures and turn on "Export shaders parameters". They all export fine. I go back to KeyShot, and using Tools, Material Importer, I select the Substance Painter set and drag the material into the scene, but the material then just shows up as entirely black. The thumbnail of my material in the Materials tab shows me my material as I'd expect to see it, and the graph looks good too, but I can't get it to render the material. Am I doing something stupid here?
Attached are screenshots of the Substance Painter 2021.1.1 export dialog and the problem in KeyShot.
Would really appreciate any help!
Thanks,
S