Author Topic: The door)  (Read 6486 times)

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Offline Gavrik

The door)
« on: December 02, 2011, 10:46:47 am »
Working with Keyshot for 1 month. This is without any postproccesing and photoshop.
« Last Edit: December 02, 2011, 11:45:02 am by Gavrik »

Offline PhilippeV8

Re: The door)
« Reply #1 on: December 03, 2011, 02:06:13 pm »
Good job !  Keep it up !

Offline Zander85

Re: The door)
« Reply #2 on: December 18, 2011, 12:10:01 pm »
Nice!

Offline trice1

Re: The door)
« Reply #3 on: December 20, 2011, 06:04:56 am »
I like both images Gavrik, nice work.

Offline PhilippeV8

Re: The door)
« Reply #4 on: December 20, 2011, 06:34:41 am »
Revisiting this topic ... now I think I should suggest you to only add a bumpmap to the wood ... just to make it perfect  ;)

Offline bobyoung

Re: The door)
« Reply #5 on: December 30, 2011, 07:21:17 pm »
NICE!

Offline Gavrik

Re: The door)
« Reply #6 on: January 04, 2012, 04:00:43 am »
Can somebody advise how to make a nice bump for wood, i used PixPlant but result was not very nice.

Offline Skint

Re: The door)
« Reply #7 on: January 04, 2012, 04:31:56 am »
Very nice.  Do you work for hoppe ?

Offline Gavrik

Re: The door)
« Reply #8 on: January 04, 2012, 06:25:37 am »
I need to create a model for use on the site.

Offline Zander85

Re: The door)
« Reply #9 on: January 04, 2012, 06:28:26 am »
Gavrik- try crazy bump. Super simple to use, cheap and yields great results. The only way to get a better map is to make one in zbrush or mudbox but that is a lot of work.

Offline youknowwho4eva

Re: The door)
« Reply #10 on: January 04, 2012, 06:32:56 am »
Didn't notice it till now, but it looks like the texture on the horizontal trim is in the wrong direction. The grain is vertical and should be horizontal.

Offline Gavrik

Re: The door)
« Reply #11 on: January 04, 2012, 07:55:51 am »
Yes, I see. There is box map projection. But for the horizontal parts it does not work. I've tried all types of projections, but still not very good. Maybe someone knows how to solve this? Here is a link to the package, you can download to see what can be done.

http://depositfiles.com/files/eq84s0xby

Offline Zander85

Re: The door)
« Reply #12 on: January 04, 2012, 08:17:53 am »
You need to manually UV this model. If you send me the model I will UV it for you quickly.

Offline youknowwho4eva

Re: The door)
« Reply #13 on: January 04, 2012, 09:00:24 am »
I remapped the horizontal beams I think to the x axis, Also used the same texture for the bump map to add a little bump to the wood. Also fiddled with the gold a little. What do you think?

Offline Zander85

Re: The door)
« Reply #14 on: January 04, 2012, 09:07:55 am »
I think the door needs a spec map and the specularity needs to be toned down a bit. The metal is looking a bit funny (too blown out still) fix the lighting there. Looking better though.