Started by Kuba Grabarczyk, February 16, 2022, 11:29:51 AM
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Quote from: Kuba Grabarczyk on March 22, 2022, 12:50:23 AMHello everyone, Today I performed one another test on my super heavy animation scene, testing the GPU performance improvements using just released Keyshot 11.1. The results are interesting, still not what I believe, we all could wish for but I just want to share the numbers, maybe someone will find my study useful. Keyshot 10.2 (both GPUs) 47,95 s, GPU geometry setup: ~24 s, pure rendering time: 23,95 sKeyshot 11.0 (both GPUs) 71,94 s ,GPU geometry setup: ~48 s, pure rendering time: 23,94 sKeyshot 11.1 (both GPUs) 63,96 s, GPU geometry setup: ~43 s, pure rendering time: 23,96 sAgain, I am fully aware my scenes are very heavy (not retopologied deformable meshes, CAD models triangulated and not simplified well in Blender, lots of objects). So I do not demand fixing the issue, as I am probably in less than 1% of Keyshot users experiencing such issues. Nevertheless, just wanted to share the data. In the 11.1 release the results are better, however, the increase of GPU geometry setup time in comparison to Keyshot 10.2 is still significant and maybe a field for further improvements,Kuba
QuoteLuxion Keyshot 11 - support for 3D paint customization directly on model surfaces for more realism, optional material management and color options, and ability to record physics of object for keyframe animation