Author Topic: Keyshot BIP assembly / reference  (Read 2238 times)

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Offline Robert V.

Keyshot BIP assembly / reference
« on: February 04, 2012, 06:14:58 am »

A thought: Say I have 3 keyshot scene's (bip files), each 500mb. Scene A is a house, Scene B and Scene C are furniture.

Combining them in one big bip file (which one could do now), would make it a very large BIP file (around 1.5gb).

It would be awesome if you could open an empty scene in keyshot, or you an existing one (which you need) and create references to other BIP scene's. Making the assembly BIP only a few mb's big.

Perhaps this would make working with large projects a little easier?