Author Topic: What we all look like ...  (Read 3456 times)

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Offline PhilippeV8

What we all look like ...
« on: March 20, 2012, 02:45:45 am »
Just a quick play and a very fast render indeed (just a minute or so).

Offline fario

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Re: What we all look like ...
« Reply #1 on: March 20, 2012, 03:12:42 am »
wow impressionnant!

Offline Josh3D

Re: What we all look like ...
« Reply #2 on: March 20, 2012, 07:01:09 am »
Very slick Philippe!

Offline feher

Re: What we all look like ...
« Reply #3 on: March 21, 2012, 03:34:56 am »
Nice.....

Offline jhiker

Re: What we all look like ...
« Reply #4 on: March 21, 2012, 10:22:48 am »
 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D

Offline Speedster

Re: What we all look like ...
« Reply #5 on: March 21, 2012, 01:06:24 pm »
The last one is how I feel after this morning's three hour Go-to-Meeting client review!
Bill G

Offline EGON

Re: What we all look like ...
« Reply #6 on: March 21, 2012, 05:33:20 pm »
Nice work. Love the first one.

Offline PhilippeV8

Re: What we all look like ...
« Reply #7 on: March 21, 2012, 10:37:51 pm »
This is just a couple of models I have from a CD-rom with all sorts of objects.  I just had to import the skull, the torso, the arm and the leg in 1 part ... they came together perfect without replacing them.  Then all I had to do was copy/mirror the arm and leg.  Import in KS, chose black background, aply X-ray, render ... 30 seconds to 1 minute.  Done.  X-ray renders awesome fast!