Emissive materials issue from 3.0.99 to 3.1.48 ?

Started by rfollett, March 23, 2012, 08:05:03 AM

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Is there a known issue with emissive materials on scenes created in ver 3.0.99 and then loaded into 3.1.48?

They dont seem to work..

If I create a bip file in version 2 and load into 3.1 it works fine.


There should not be any issues loading emissives from KeyShot 3.0.