Author Topic: transforming a UV Map?  (Read 3381 times)

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Offline cfjackso

transforming a UV Map?
« on: March 30, 2012, 12:26:04 am »
Hi,

So I was wondering is there a way to transform/ non planer scale a texture using a UV Map in keyshot 3?  I have scaled it, but essentially what I am asking is, is there a way to scale in only one verticy?  If this isn't a tool currently it needs to be as it sucks to edit in photoshop and guess and check.

Thanks,

-CJ

Offline KeyShot

Re: transforming a UV Map?
« Reply #1 on: March 30, 2012, 12:30:45 am »
If you click on the arrow left of the scale parameter in the texture tab then it will expand into two sliders for the horizontal and vertical direction. You can use the position tool to position the texture (or by setting the shift values also in the texture tab).

Offline cfjackso

Re: transforming a UV Map?
« Reply #2 on: March 30, 2012, 05:56:59 am »
Thanks man!

I like how that feature couldn't be more hidden.

-CJ

Offline br3ttj

Re: transforming a UV Map?
« Reply #3 on: March 30, 2012, 10:13:23 am »
Yes, it'd be nice if you could expand all menus/advanced settings and leave them expanded, like you could in KeyShot 2.
« Last Edit: March 31, 2012, 11:05:22 pm by br3ttman »

Offline Ed

Re: transforming a UV Map?
« Reply #4 on: June 14, 2012, 03:18:51 pm »
" ... be nice if you could expand all menus/advanced settings and leave them expanded"

I agree.  Add a setting in preferences to expand all settings by defult.

Ed