Author Topic: difficulties with imported animation  (Read 2159 times)

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Offline dalejsmith

difficulties with imported animation
« on: May 08, 2012, 06:35:15 am »
I have gone through many iterations in ways to import an animation from Maya 2013 to KS3. First off you only translate 2011 and 2012, so I must use FXB as my translator. I have even baked in the key frames. but I still get errors. I am testing to find out what I can bring in from maya and what I cant. I found that any kind of vertex manipulation does not come into KS3. So I am trying simple stuff now. I tried rolling tires. Well I can roll them (kinda) but the translation (linear movement) needs to be done in KS3, not outside of KS3. This is because of the auto scaling at import. The translation (linear movement) no longer fits to the size of the object. Rotation does kinda work, well it does come into KS3 but it has a bad studder on each frame. I have attached the movie file. If there are fixes or work arounds, please let me know.