I have some colegues that work in product management and they order illustrations .. then they tell me the perspective looks weird cuz the vertical lines are not parallel.
They all know that the perspective lines tend to merge left and right ... but fail to realise that they just as well merge up and down. Probably because our "world" is wider horizontal than vertical

But just to keep them happy, I tend to put the camera more at the same height as the object I render. Being at a 0 degr. up-down-angle compared to your object cancels out most of the up-down-perspective.
It does however make your shot way less dramatic.