Dominic Qwek's Art Dump

Started by DominicQwek, January 01, 2013, 04:44:39 PM

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guest84672

Now all images show up - thanks!

DominicQwek

#16
Queen Concept. Sculpted in Zbrush, rendered in Keyshot 3. Touched up in Photoshop.





DominicQwek

#17
Orc Concept. Sculpted in Zbrush, rendered in Keyshot 3. Touched up in Photoshop.


jhiker


Chad Holton

Love the gnarly teeth and little hairs.

DominicQwek


fresker


DominicQwek

#22
New render with KS4. SSS Shader with spec, bump and diffuse map. Sculpted in Zbrush. Post work in photoshop. Character is Jawesome from the graphic novel, Last Man Standing: Killbook of a Bounty Hunter.


mjb

  ;D oof, fantastic!
Dominic, can you explain how you go about getting your models from Z-brush into KS with regards to all the UV's remaining in place?
Do you do it with UV master?

Cheers! M

evilmaul

nice job Dominic!
out of curiosity how much post processing have you done on the final render and whats your impression of KS4 so far?

DominicQwek

mjb- Yep, I use UV Master and then decimation master to lower the polycount with Freeze UVs turned on.

evilmaul- Most of it is rendered in KS4. I can use a spec map now (thanks to KS4) and that helps a ton, seriously what we need next is an SSS intensity map, and a gloss map and we're golden for organic work. The only post processing I did on this piece are color adjustments and filter to make it look more raw and grungier. I also painted in some blood splats, grime and bg. Loving KS4 a lot, like I said, the inclusion of spec map is a huge help for organic work, and there are no more green artifacts.

mjb

Dominic, if you don't mind, I might need to pick your brains about this a bit more. I havent tried bringing a zbrush model into KS as yet and will have a go over the weekend.
If I get stuck would you mind a few questions?

Matt.

DominicQwek

Sure. Just drop me a PM here or on facebook. I'll get back to you. It's not hard at all to be honest.

mjb

Fan-tastic!  ;D thanks matey, appreciate it

TpwUK