Author Topic: Cylindrical Maps??  (Read 9902 times)

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Offline Jay0

Cylindrical Maps??
« on: June 14, 2010, 01:05:15 pm »
KeyShot2... How do the cylindrical labeling maps work?  I really need to be able to wrap a label completely around a cylindrical object! Please help!
« Last Edit: June 14, 2010, 01:08:37 pm by Jay0 »

guest84672

  • Guest
Re: Cylindrical Maps??
« Reply #1 on: June 14, 2010, 05:33:40 pm »
Have you tried using "cylindrical" projection method?

Offline Jay0

Re: Cylindrical Maps??
« Reply #2 on: June 14, 2010, 05:51:27 pm »
Using the "cylindrical" projection is what I am trying to do, with no luck.. When I apply a label around a simple cylinder it is shown completely distorted.  If you have any special hints i would really appreciate them.  Thanks!

guest84672

  • Guest
Re: Cylindrical Maps??
« Reply #3 on: June 14, 2010, 05:57:21 pm »
2 things:

1. The cylinder has to be vertical
2. Uncheck maintain aspect ratio, uncheck repeat, then use the scale sliders to get the correct display of the label.

Offline Jay0

Re: Cylindrical Maps??
« Reply #4 on: June 14, 2010, 06:11:39 pm »
I am getting a lot of cropping of the label when I place it on the cylinder, and rather than wrapping around the object, the image is basically pinwheeling around a point or tapering down to the left or right of the object.

Offline jsternth

Re: Cylindrical Maps??
« Reply #5 on: August 16, 2010, 11:03:50 am »
Having LOTS of problems using the cylindrical map.  Has anyone come across any solutions to get around the cropping / pinwheeling?

Offline m2tts

Re: Cylindrical Maps??
« Reply #6 on: August 17, 2010, 07:50:51 am »
If you're using SW, cylindrical maps do not work. There is a basic SW import bug in Keyshot that flips Z to vertical, and unless you built your cylinder in SW along the Z axis (in SW), it will not map correctly. If you do build in Z, then you will still get cropping and compression of your image along the length of the cylinder. It seams that either SW or Keyshot is creating more than just one UV map on a cylindrical surface. We need to be able to control the direction and where the boundary is of UV maps.

guest84672

  • Guest
Re: Cylindrical Maps??
« Reply #7 on: August 17, 2010, 10:39:45 pm »
I just tested the latest cut today, and can tell you that cylindrical maps will be much improved in 2.1.

Offline ldichiara

Re: Cylindrical Maps??
« Reply #8 on: September 15, 2010, 12:06:53 pm »
Thomas -
Is it safe to say that due to a bug, cylindrical mapping of labels does not currently work with SW? I've tried to map a label to a cylinder in the same manner some of the people posting here have mentioned with the same results.
Is there a rough idea as to when 2.1 will be released and hopefully fix the issue?

Lenny

guest84672

  • Guest
Re: Cylindrical Maps??
« Reply #9 on: September 17, 2010, 07:51:44 am »
Has nothing to do with SW - it is a general issue. We are looking at releasing 2.1 by the ned of September.

Offline Ryan_McG

Re: Cylindrical Maps??
« Reply #10 on: February 27, 2013, 03:12:12 am »
Getting a very similar problem.  Cylindrical map not scaling to shape and normal projection cropping the image.  Infuriating.  Please advise

guest84672

  • Guest
Re: Cylindrical Maps??
« Reply #11 on: February 27, 2013, 06:14:28 am »
What version of KeyShot are you using and what are you trying to map?