decal color not coming through

Started by J.B., March 19, 2013, 06:49:19 PM

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J.B.

Hi This is my first time trying to put on a decal for a customer and not just for fun. I applied the image (.png) to the material as a bumpmap and tried all the settings. I can get it positioned correctly, but not to be anything but black and white. (the colors won't come through) I need these colors to come through for it to look like the actual unit is turned on and "displaying" this image. What settings do I have incorrect?

Thanks in advance for any and all help.

I am using Keyshot HD V1.9 64 bit.

Here is the image with color....

Here is my screenshot...

PhilippeV8

I can't see your images (got a nasty web-filtere here at work) ... If you upload them to the forum directly I can see them all.

Either way, so you aply a decal to the bump-map ??  Why ?
You should go to the "label" tab (next to the texture tab) and put your decal in there.

Esben Oxholm

#2
You should, as PhilippeV8 states, apply it as a label and not a bumbmap.

Check out this tutorial: http://www.youtube.com/v/gn6b0nHkvPo

J.B.

#3
Remember, I am using Keyshot V1.9 (see my first post)

I do not see any Label tab in this version.

Philippe - I uploaded the images now. Hopefully you can see them now.

Thank you.

guest84672

You will need to apply the graphic as a texture.

And why are you still on 1.9? It is time to upgrade!

J.B.

Well, Version 1.9 still does all I need it to do. Sure, the newer versions can do more, but what I need and what I want are two different things. This year I invested in a 3D scanning endeavor and so maybe next year will be the year for the Keyshot upgrade? (unless of course things go exceedingky well this year and upgrading comes early ;) )

J.B.

Thank you! Got it to work as a texture.

even in version 1.9 this software still rocks.

guest84672