interior rendering practice

Started by jeth, September 01, 2013, 06:45:57 AM

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jeth

this time i want to share a simple interior render. after a few days of practice, and from trial and error... i came to this kind of render. yet, there's still more things i should learn in able to make a perfect detail and presentation using keyshot, and i'm thinking if animation is possible for architectural works.

feel free to comment everyone =)

PhilippeV8

Ok!  I like this.

High gloss flat tiles like the ones you had before, do exist .. I (personaly) however, prefer the floor finish like you got it now.

1 thing tho .. what's up with the window ?  It looks like it has much bigger jagged edges and no anti-aliassing going on than the rest of your scene.  Try to correct that in the scene or in post.
After all that, let it cook longer to get less graining and you've got a keeper.

jeth

thanks sir,   ;D you're right and i have to admit that my pc has low specs so sometimes it cannot take a long time rendering especially for higher resolutions that's why i made a lower SAMPLES setting too, and i know that it won't wipe out all those grains or noise if i don't put more of it.

but i'm so glad that keyshot render is very promising and can do the job done in interior works.  ;)

Josh3D

Really, looking so good Jeth. Cooking a tad longer and it would be great. Love the tile wall.

PhilippeV8

2 bad for the low specs.  I'd love to see what it gives if you close the curtains, light the candles and turn on the dimmed lights overhead on this scene.

Josh3D

+1 on that Philippe! Would love to have another community challenge on this scene!