Author Topic: Resuming a KeyshotVR crashed render  (Read 2515 times)

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Offline Ofir Gardy

Resuming a KeyshotVR crashed render
« on: September 27, 2013, 01:41:40 am »
Hi All.
Is there a way to render a sequence of a hemi-spheric KeyshotVR from a mid-sequence-frame?

Following a power fail, computer (PC) stopped rendering a long sequence of 720 frames. Stopped at frame 340.
Is there a way to ask Keyshot to render from that frame from 341?
Any other clue?