Author Topic: Experimentation Rendering / Modelling  (Read 1719 times)

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Offline idmahoney

Experimentation Rendering / Modelling
« on: November 05, 2013, 04:03:15 pm »
Hello Forum!

Just the first experiment from a new short personal project I am working on using scripts in illustrator, rhino and keyshot. I'm currently working on building a material that has similar output properties but with some emessive quailties. If anyone could shed some light or add input i'd like to hear your thoughts! The project is called Idiris - latin for rainbow.



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Re: Experimentation Rendering / Modelling
« Reply #1 on: November 06, 2013, 02:33:30 pm »
You need to bump up the tessellation inside Rhino. The material is great!