Started by NineAmulets, September 18, 2022, 06:28:44 PM
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Quote from: RRIS on September 20, 2022, 10:27:04 AMGlad it worked Also, millions of polygons is probably overkill for a model like this. Your model will probably look absolutely fine with 1/10th of that. edit: to elaborate a bit further, the last time this happened to me was with an imported .stl file, they sometimes have missing smoothing info (if they have it at all), and you can fix that by recalculating the normals in keyshot.