Enable focused caustics per light source

Started by DriesV, January 29, 2014, 08:01:08 AM

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DriesV

In KS4 caustics are a global feature (read as: when enabled, all light sources in a scene generate caustics).

I often use a point light to create crisp and detailed caustics. I find that the caustics created by the HDRI are often not desired.

It would be great if focused caustics could be enabled on a per light source basis.
E.g. There would be a toggle in the Envirronment tab and in the material properties of the physical light materials.

Dries

evilmaul