Author Topic: filled glas trouble...  (Read 2376 times)

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Offline schneich

filled glas trouble...
« on: March 10, 2014, 11:13:49 am »

i did this bottle accordingly to the filled glas scene, build the geometry same way and used the same materials (did it a few times before). if i leave everything as is these weird reflections cant be seen, but once i make the liquid lighter the reflections appear, they become stronger with increased ray bounces... it looks weird to me.... 



Offline fario

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Re: filled glas trouble...
« Reply #1 on: March 11, 2014, 01:35:37 am »

try the solid glass and ray bounces 12, do not touch your liquid volume touches the glass inside.


Offline schneich

Re: filled glas trouble...
« Reply #2 on: March 20, 2014, 11:05:26 pm »
doesnt work..... there seems to be an issue with the solid glass material...


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Re: filled glas trouble...
« Reply #3 on: March 21, 2014, 05:28:46 am »
Can you share the model so we can take a look? Actually the bip file will be fine.