mesh sequence import and render

Started by vaccuus, May 17, 2014, 12:46:50 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

vaccuus

 8) Ye, I noticed other guys wanted this feature too in Keyshot.
Eg., When we finished a fluid or dynamic simulation, like a pouring wine, and wanted to render it in Keyshot, with this feature, we can cache the geometries, then export to Keyshot for rendering.
there are tools for exporting geo cache to obj sequences, what I thought is Keyshot can import these sequences and treat them as an animated one and display its length in animation panel.

Think about it, we can render liquids in animation!!!

of course, if we can read cache files generated from, maya for example with a .xml file, there will be even greater.


;)