Ability to move parts in same BIP

Started by quigley, September 06, 2010, 04:15:55 PM

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quigley

More often than not I import a SolidWorks or STEP file to Keyshot and it comes in by material order rather than part order. I click on "keep parts" and that helps, but when I go to move individual parts (to do a part explosion for example) Keyshot tends to move the whole model regardless of settings for materials or parts. Unlinking the parts and materials helps to some extent but on some models nothing works. It seems that the whole thing is welded together even though they show as different parts/materials in the scene tree.

For me this is the number 1 reason I need to look outside Keyshot to do a render.

The number 2 reason is to do simple explosion/parts moving animations.....

KeyShot