I'm currently working on a relatively complex part, with a number of bodies. However when I update or export the part using the keyshot plugin (current version) it seems to crash, I've waited about an hour but it just continues to load. Small parts seem to work fine, so is it just a waiting game or is it a problem with the part?
Seems to be caused by mesh in the model, similar models without mesh seem to update.
I've also dropped the updated part into the scene and updated the geometry, this seems to work very fast however some of the bodies are doubled etc.
My keyshot is all up to date.