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Starfish Mech/ROV

Started by Chris Rosewarne, June 05, 2014, 12:23:14 PM

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Chris Rosewarne

I was looking at some motorbikes last week and admiring the way the hard mechanics are complemented by the smooth glossy paintwork on the fiberglass body, certain areas are cut away to allow some engine parts to show, it left me with a feeling that I wanted to create something that had this seductive material combination, glossy plastic and hard machined metal... I started noodling ideas in my sketchbook and still had this tri-head mech design idea from before that I wanted to develop further so began to push this shape around, creating flowing panel lines to break up the fiberglass shells, and designing mechanical parts that would be repeated around a center - but what does the mech do....? This is probably the first time that I didn't have an idea but wanted to created interesting shapes to allow materials to be assigned and just look dam good when photographed! I created some sort of turbine elements and exhaust vents, so visually it implies some sort of flight/hovering function - a lab drone.....? Could be, I like that and it's very fitting in white, but I know I wanted to try some other colours, red is sexy, more of a nod to the Ducati bikes I was looking at, tried a yellow version and it reminded me of an ROV sub unit, so that was the theme of the environment paint up, couldn't resist putting a shark in there (Jaws still burnt into my brain from a childhood viewing...!)

Hope you enjoy it! This was another SketchUp model

TpwUK

One word Chris ... Impeccable

Love your work, keep em coming for us poor wanna be's

Martin

thomasteger

Oh man - fantastic! I love it.

EGON


Skint


Chris Rosewarne

Thanks guys, apologies for the size of pics though, hard to seem them here

lazer

Amazing love the one in the water

DriesV

Holy cow!
Truly cinematic feel...

Dries

Josh3D

Truly epic. love every one of them.

Hiranya Deva Sarmah


edwardo


slater

Fantastic work!! Greatings!
Please could you explain or learn me, how did u manage the last 2 shot images? them are impressive realistic.
Did you use an image for background and then a good work with Photoshop to merge it?

Chris Rosewarne

Thanks everyone! :)

Slater - you got it right, I imagine a scene and try to find a photo that would be useful as a back plate, I upload this and move the model and camera around to match the perspective in the photo (can't wait to try this in the new version of KS!) Then cycle through the HDRI library till you find one that can match the lighting, or get the closest to it, then render with an alpha channel (tiff). Then in Photoshop I go to town.... I'm a film industry concept artist so I'm no stranger to painting, re-lighting, and photo comping a cinematic plate together, I love to do it! :) I've had allot of interest regarding my work flow so may post a step by step or vid sometime

Thanks again to everyone for the interest and kind response, it encourages me to keep at it! :)

Cheers

Chris

feher

Some of the best presented images I have seen to date. I'm not worthy.... ;D
The modeling is something else too great attention to detail.
It's a keeper in my book.
Tim

Rex

Wow, this is absolutely AWESOME!