OK, here's mine! just close @ 2 hours, with a big crash -.- these are my steps.
1-Modeling the new set of rims in maya: 15 minutes
2-Importing the SLDASM in lower res to be edited and selected (it was impossible to select and delete the tires and wheels in the provided bip, don't know why, ks kept crashing as they were all splitted), and setting up the scene with basic seats and new tires: 45 minutes.
3-Surfing the net for background: 15 minutes
4-Creating texture for the beetle in PS: 5 minutes
5-Setting up KS for render + 2 mins render:25 minutes
6-Basic Post production in Fusion and PS for logo: 10 minutes
Total: 115 minutes, but i would say i'm @ 2 hours. I had a bigger idea for this render, but as time was running out, i opted for this classic wallpaper and rendered with a basic black modified hdr.
Quite happy
