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ketshot for 2015 ! my idea

Started by blender974, December 01, 2014, 11:47:11 PM

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blender974

hello,

1 - integration of ambiant occlusion
2 - render passe slot - diffuse - glossy - AO - emit.. for more compositing
3 -  when i import in photoshop my pass (clown, color..) there is a shift, 2/3 pixels deviation :s
4 - Multi Uv
5 - plugin live import for blender ! and live import camera animation in keyshot
6 - GPU Use.
7 - in HDRI editor, i whould like (as in hdr light studio) possibility of changing the position of the light source, look this exemple :http://img4.hostingpics.net/pics/2865692014120210h4213copie.jpg


best regard
;)

asking_r

could we import materials .mat in our library ??

Best regards,

R