How to easily edit and re-save custom materials

Started by Justin Desilva, January 14, 2015, 03:56:54 PM

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Justin Desilva

When editing custom materials I have a difficult time re-saving the edited material because the material name is already in use. What's the preferred process for editing a custom material and then re-saving that material to an existing custom material with the same name?

1. Delete existing material by right clicking and selecting delete.
2. Rename material with a different extension v1, 1 etc.., then delete the material, then remove the extension.

Rex

For now I would suggest saving the edited material with an extension then delete the original. When KeyShot is closed and reopened you can rename the edited material and remove the extension. I'll submit a request for KeyShot to recognize that there is already an asset by that name and ask if you would like to overwrite.

Rex