Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders

Started by Will Gibbons, January 28, 2015, 01:51:19 PM

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Will Gibbons

PhillipeV8 has chosen this Lego Gundam for this week's Speed Render Contest.
Do your best rendering in 2 hours or less.



Please go to the following thread for the entire set of rules:
https://www.keyshot.com/forum/index.php/topic,9142.0.html

Download the file from GrabCad: https://grabcad.com/library/lego-moc-gundam

Get after it!

bronson

Hi,

1:10 = apply materials, HDRI, move & rotate some geometries using KS5
0:40 = post-work using PS for rain effect, darker theme, background, etc

Hope you like it.

Bronson

Will Gibbons

Hah, funny. I like. Unfortunately, I've been too busy to do a rendering... Where's Esben when you need him to drum up some participation and excitement?

joseph

First experimental try. I copied the model and repositioned the elbow and hand on IRONCAD. Regards - joseph

Magnus Skogsfjord

#4
EDIT: Seems like this thread has been dead for a while. Didn't notice that yesterday. Oh well.

Was a bit lucky with this one, since I had a bunch of Lego materials lying around in my KeyShot folder:)

Anyway, time spent:

10min on positioning geometry in NX.
25min on preparing the scene in KeyShot. Started with a black environment and added two spots in it. Used the edge blend/fillet function in KS with 0.01 radius. Used a lot of translucent material for the white pieces. regular plastic for the red pieces. Also added two spheres inside the eyes with area light (1W green light).
45min on rendering using samples render(256). Stopped after a while.
30min on photoshop editing. Attaching before and after photoshop edit.

Total time ~1hr 50min

Strange that they allow some LEGO figures on GrabCAD. Mine was removed due to a complaint, stating it was an irrelevant non-engineering object. Might have been too simple perhaps.


Will Gibbons


monkee

25 mins: Positioning model/environment
5 mins: Applying materials
55 mins: Rendering
30 mins: Photoshop (bullet ripple, etc.)

Total time: 1 hour 55 mins

Steve

Now that I'm working with 64 bit and a smashing 78 fps, I'm able to open this model.
While Magnus Skogsfjord beat me on the "arm pointing at viewer" picture (thanks for the "fillet function" hint), I present a movie cliche gangsta version.

Steve