KeyShot Forum

Technical discussions => Animation => Topic started by: emilepotgieter on September 16, 2016, 05:30:41 AM

Title: Importing a rigged animation from maya
Post by: emilepotgieter on September 16, 2016, 05:30:41 AM
I'm struggling to import a rigged animation from Maya
I've tried baking the animation & then importing it it shows an animation on the timeline but it isn't  animated.

Could Someone PLEASE give me a procedure I can follow to get the animation to work In keyshot
Title: Re: Importing a rigged animation from maya
Post by: guest84672 on September 16, 2016, 01:22:23 PM
You will need to export an OBJ sequence and then import and render it using a script. Scripting is part of KeyShot 6 Pro. You kind find more on this topic here:
https://www.keyshot.com/forum/index.php?board=67.0