KeyShot Forum

Gallery => Amazing Animations => Topic started by: bdesign on September 24, 2016, 02:38:37 pm

Title: Drifting Fog Test
Post by: bdesign on September 24, 2016, 02:38:37 pm
A simple test of some drifting fog, rendered directly within KeyShot. No post.  ***UPDATED VERSION in reply #4 below***

Eric

https://vimeo.com/184143936

Title: Re: Drifting Fog Test
Post by: TpwUK on September 24, 2016, 05:17:22 pm
Now that's cool ;)

Martin
Title: Re: Drifting Fog Test
Post by: Finema on September 25, 2016, 12:49:11 am
great Eric ;)
Some explanations ?
Title: Re: Drifting Fog Test
Post by: Josh3D on September 28, 2016, 08:17:30 am
LOVING your experiments. Very cool.
Title: Re: Drifting Fog Test
Post by: bdesign on September 29, 2016, 01:02:38 am
Now that's cool ;)

Martin

great Eric ;)
Some explanations ?
LOVING your experiments. Very cool.
Martin, Finema, and Josh- thank you very much, guys :)

There were a few things out of sync in the timeline, so I've made some adjustments and rendered a second version. Finema- I'll post a little breakdown soon.

Eric
https://vimeo.com/184817548
Title: Re: Drifting Fog Test
Post by: Finema on September 29, 2016, 02:12:55 am
Thanks Eric  ;)
Title: Re: Drifting Fog Test
Post by: TpwUK on September 29, 2016, 06:25:48 am
Looks better already ;)

Martin
Title: Re: Drifting Fog Test
Post by: bdesign on September 30, 2016, 07:02:50 pm
Thanks, Martin :)

Eric
Title: Re: Drifting Fog Test
Post by: Despot on October 08, 2016, 12:37:02 am
Missed this somehow, brilliant use of the material graph, bravo !! :)
Title: Re: Drifting Fog Test
Post by: bdesign on October 10, 2016, 06:45:05 pm
Missed this somehow, brilliant use of the material graph, bravo !! :)
Thanks very much, John! :)

Eric
Title: Re: Drifting Fog Test
Post by: Magnus Skogsfjord on October 12, 2016, 11:50:09 pm
+1 to this! Awesome. I can't seem to grasp how it was done though. Looking forward to the breakdown!
Title: Re: Drifting Fog Test
Post by: bdesign on October 13, 2016, 11:28:18 pm
+1 to this! Awesome. I can't seem to grasp how it was done though. Looking forward to the breakdown!

Thanks very much, Magnus! I'll try to get the breakdown posted soon. I'm working on a new technique for "volumetric" shadows and caustics :)

Cheers,
Eric