KeyShot Forum

Technical discussions => Plugins => Rhino => Topic started by: guest84672 on December 12, 2016, 06:54:44 am

Title: KeyShot for Rhino plugin on Mac OS X: Beta version available soon
Post by: guest84672 on December 12, 2016, 06:54:44 am
Your wait will soon be over. Arriving soon: the KeyShot for Rhino plugin on Mac OS X.

The BETA version will be available for you to test fairly soon. If you have a license of KeyShot and are interested in helping us test it, please send an e-mail to [email protected], and we will set you up.

Thank you for your help. We hope to release before the end of the year.

Thomas
Title: Re: Rhino plugin for Mac: Beta version available soon
Post by: msmr on January 10, 2017, 04:08:12 am
How´s the plugin for "Rhino for Mac" to be used?

I can work in Rhino, Render with the command "Keyshot6Render" in Keyshot, but how do I save the file(s)? Just the Rhino file, or both files?

On multiple tries, I got nearly always some material reset to that from another layer …
Title: Re: Rhino plugin for Mac: Beta version available soon
Post by: guest84672 on January 10, 2017, 06:39:46 am
You save both files - the Rhino file, and the KeyShot scene.

Can you explain what you mean by "some material reset"? Is there an example you can share?