Hello,
I imported a scene from Maya 2016 where I have a car that is rigged and has an expression attached to the four wheels so that they rotate on the z axis as the car moves forward along the x. When I import this scene into Keyshot everything else comes through fine, but for some reason the wheels' rotation seems to bounce around the z and Y axis.
I managed to diminish this effect when I put the pivot points of the wheel and some geo that it is parented to all in-line, but the problem still persists.
Can you share the Maya scene?
You can send to dries@luxion.com via https://keyshot.wetransfer.com/.
Dries
sent DriesV
Quote from: DriesV on February 13, 2017, 04:27:02 AM
Can you share the Maya scene?
You can send to dries@luxion.com via https://keyshot.wetransfer.com/.
Dries
Any suggests?