KeyShot Forum

Contests => Previous Contests => 2017 KeyShot Render Competition => Topic started by: fa2020 on October 13, 2017, 11:38:50 am

Title: Old metal
Post by: fa2020 on October 13, 2017, 11:38:50 am
Hi everyone,
The model is from Algorithmic and I rendered it using Keyshot.
Title: Re: Old metal
Post by: cjwidd on October 14, 2017, 01:22:46 am
Were these textures created in painter, imported, and rendered with UVs in Keyshot, or is this material created using procedural textures / materials completely inside Keyshot, e.g. curvature node, etc.?
Title: Re: Old metal
Post by: fa2020 on October 14, 2017, 10:38:00 am
I'm using Mudbox for making those effects. Actually, I make some alpha maps in Mudbox which are used as opacity, reflection and roughness map in KS. Some times I use Mudbox for creating diffuse maps too. Generally, I've used blend material for these shots contains metallic and non-metallic materials.