KeyShot Forum

Technical discussions => Textures => Topic started by: DMerz III on February 14, 2019, 11:32:27 AM

Title: AxF and Triplanar Mapping
Post by: DMerz III on February 14, 2019, 11:32:27 AM
Quick question for anyone who knows; can you use AxF materials (measured) and use the triplanar mapping method? I have options for UV, Box, Planar (singular), spherical, camera, node (not sure how to use the node one either...  :(.

Thanks in advance!
Title: Re: AxF and Triplanar Mapping
Post by: Will Gibbons on March 04, 2019, 11:17:40 AM
Quote from: DMerz III on February 14, 2019, 11:32:27 AM
Quick question for anyone who knows; can you use AxF materials (measured) and use the triplanar mapping method? I have options for UV, Box, Planar (singular), spherical, camera, node (not sure how to use the node one either...  :(.

Thanks in advance!

I'm late to the show here. Did you find anything out? I don't think it's supported since triplanar node is normally used to load textures, not axf files.
Title: Re: AxF and Triplanar Mapping
Post by: DMerz III on March 05, 2019, 03:35:55 PM
Thanks for chiming in, Will. I did not figure this out. Though it seems like it could be something potentially possible just the software hasn't been written to support it at the moment?