KeyShot Forum

Technical discussions => Textures => Topic started by: eobet on March 15, 2019, 12:45:18 am

Title: Are you really forced to have the same scaling on ALL maps in the graph?
Post by: eobet on March 15, 2019, 12:45:18 am
Look at the attachment.

I want to have the normal map tiled entirely differently than the other two maps, and then add another normal map with yet another mapping.

But the moment I hook up that normal map, BOTH of my other maps change their tiling to match, ruining the entire setup.

What am I missing? Please don't tell me this is a shortcoming of Keyshot! (We're on version 7.3, btw.)
Title: Re: Are you really forced to have the same scaling on ALL maps in the graph?
Post by: Esben Oxholm on March 15, 2019, 03:30:50 am
Make sure to deselect the 'sync' option under the texture properties of the texture.
Then you should be good to go.